CREATE DATABASE mop_rpg;

USE mop_rpg;

CREATE TABLE `mrpg_battles` (
  `id` text,
  `use` text,
  `enemy` text,
  `enemyhp` text,
  `other` text
) ENGINE=InnoDB DEFAULT CHARSET=latin1;

CREATE TABLE `mrpg_confirm` (
  `id` int(11) DEFAULT NULL,
  `q` text,
  `yesx` int(11) DEFAULT NULL,
  `yesy` int(11) DEFAULT NULL,
  `nox` int(11) DEFAULT NULL,
  `noy` int(11) DEFAULT NULL
) ENGINE=InnoDB DEFAULT CHARSET=latin1;

CREATE TABLE `mrpg_message` (
  `id` int(11) DEFAULT NULL,
  `q` text,
  `x` int(11) DEFAULT NULL,
  `y` int(11) DEFAULT NULL
) ENGINE=InnoDB DEFAULT CHARSET=latin1;

CREATE TABLE `mrpg_monsters` (
  `id` int(11) NOT NULL AUTO_INCREMENT,
  `image` text,
  `hp` int(11) DEFAULT NULL,
  `name` text,
  `diemsg` text,
  `expgive` int(11) DEFAULT NULL,
  `power` int(11) DEFAULT NULL,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=latin1;

INSERT INTO `mrpg_monsters` VALUES (1,'rat.png',30,'Rat','rat died',10,0);
INSERT INTO `mrpg_monsters` VALUES (2,'chef_1.png',30,'Chef','chef screamed "profit has a tiny dick" and died',20,2);
INSERT INTO `mrpg_monsters` VALUES (3,'monster.png',30,'Monster','monster died',30,5);

CREATE TABLE `mrpg_stat` (
  `id` int(11) NOT NULL AUTO_INCREMENT,
  `hp` int(11) DEFAULT NULL,
  `maxhp` int(11) DEFAULT NULL,
  `pp` int(11) DEFAULT NULL,
  `offense` int(11) DEFAULT NULL,
  `defense` int(11) DEFAULT NULL,
  `fight` int(11) DEFAULT NULL,
  `speed` int(11) DEFAULT NULL,
  `wisdom` int(11) DEFAULT NULL,
  `strength` int(11) DEFAULT NULL,
  `force` int(11) DEFAULT NULL,
  `poison` int(11) DEFAULT NULL,
  `other` int(11) DEFAULT NULL,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=2 DEFAULT CHARSET=latin1;

CREATE TABLE `mrpg_users` (
  `id` int(11) NOT NULL AUTO_INCREMENT,
  `name` text,
  `password` text,
  `x` int(11) DEFAULT NULL,
  `y` int(11) DEFAULT NULL,
  `dir` text,
  `inventory` text,
  `level` int(11) DEFAULT NULL,
  `lastact` text,
  `mode` text,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=2 DEFAULT CHARSET=latin1;
