CREATE DATABASE mop_rpg; USE mop_rpg; CREATE TABLE `mrpg_battles` ( `id` text, `use` text, `enemy` text, `enemyhp` text, `other` text ) ENGINE=InnoDB DEFAULT CHARSET=latin1; CREATE TABLE `mrpg_confirm` ( `id` int(11) DEFAULT NULL, `q` text, `yesx` int(11) DEFAULT NULL, `yesy` int(11) DEFAULT NULL, `nox` int(11) DEFAULT NULL, `noy` int(11) DEFAULT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; CREATE TABLE `mrpg_message` ( `id` int(11) DEFAULT NULL, `q` text, `x` int(11) DEFAULT NULL, `y` int(11) DEFAULT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; CREATE TABLE `mrpg_monsters` ( `id` int(11) NOT NULL AUTO_INCREMENT, `image` text, `hp` int(11) DEFAULT NULL, `name` text, `diemsg` text, `expgive` int(11) DEFAULT NULL, `power` int(11) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=latin1; INSERT INTO `mrpg_monsters` VALUES (1,'rat.png',30,'Rat','rat died',10,0); INSERT INTO `mrpg_monsters` VALUES (2,'chef_1.png',30,'Chef','chef screamed "profit has a tiny dick" and died',20,2); INSERT INTO `mrpg_monsters` VALUES (3,'monster.png',30,'Monster','monster died',30,5); CREATE TABLE `mrpg_stat` ( `id` int(11) NOT NULL AUTO_INCREMENT, `hp` int(11) DEFAULT NULL, `maxhp` int(11) DEFAULT NULL, `pp` int(11) DEFAULT NULL, `offense` int(11) DEFAULT NULL, `defense` int(11) DEFAULT NULL, `fight` int(11) DEFAULT NULL, `speed` int(11) DEFAULT NULL, `wisdom` int(11) DEFAULT NULL, `strength` int(11) DEFAULT NULL, `force` int(11) DEFAULT NULL, `poison` int(11) DEFAULT NULL, `other` int(11) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=2 DEFAULT CHARSET=latin1; CREATE TABLE `mrpg_users` ( `id` int(11) NOT NULL AUTO_INCREMENT, `name` text, `password` text, `x` int(11) DEFAULT NULL, `y` int(11) DEFAULT NULL, `dir` text, `inventory` text, `level` int(11) DEFAULT NULL, `lastact` text, `mode` text, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=2 DEFAULT CHARSET=latin1;