frame rendering
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parent
b9e1625425
commit
f016ccf558
12
pyanimate.py
12
pyanimate.py
@ -48,6 +48,7 @@ class Video(object):
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class Source(object):
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def __init__(self, file_path):
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self.file_path = file_path
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self.load()
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def load(self):
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"""
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@ -77,7 +78,7 @@ class Sprite(object):
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def next_frame(self):
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for animation in self.get_pending_animations():
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animation.apply()
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animation.apply(self)
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def draw(self, canvas):
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"""
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@ -86,16 +87,17 @@ class Sprite(object):
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raise NotImplementedError()
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def ImageSprite(Sprite):
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class ImageSprite(Sprite):
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def __init__(self, source, position=(0, 0)):
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raise Exception("huh")
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# super().__init__(source, position)
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super().__init__(source, position)
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def draw(self, canvas):
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"""
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Draw the sprite on top of the given canvas
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"""
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raise NotImplementedError()
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# raise NotImplementedError("xd")
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# pass
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canvas.paste(self.source.img, (0, 0))
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class Animation(object):
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2
test.py
2
test.py
@ -24,7 +24,7 @@ video = Video(framerate=30, width=640, height=480)
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# a Source is a piece of media that we can include in the animation
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# there should not be any reason to create two Source()s of the same input media.
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logo_img = ImageSource("dvd_logo.png")
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logo_img = ImageSource("dvd.png")
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# a Sprite is an instance of a piece of media. They contain contextual information such as the position of the sprite
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# on the canvas.
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