moprpg/init.sql

74 lines
2.0 KiB
SQL

CREATE DATABASE mop_rpg;
USE mop_rpg;
CREATE TABLE `mrpg_battles` (
`id` text,
`use` text,
`enemy` text,
`enemyhp` text,
`other` text
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
CREATE TABLE `mrpg_confirm` (
`id` int(11) DEFAULT NULL,
`q` text,
`yesx` int(11) DEFAULT NULL,
`yesy` int(11) DEFAULT NULL,
`nox` int(11) DEFAULT NULL,
`noy` int(11) DEFAULT NULL
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
CREATE TABLE `mrpg_message` (
`id` int(11) DEFAULT NULL,
`q` text,
`x` int(11) DEFAULT NULL,
`y` int(11) DEFAULT NULL
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
CREATE TABLE `mrpg_monsters` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`image` text,
`hp` int(11) DEFAULT NULL,
`name` text,
`diemsg` text,
`expgive` int(11) DEFAULT NULL,
`power` int(11) DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=latin1;
INSERT INTO `mrpg_monsters` VALUES (1,'rat.png',30,'Rat','rat died',10,0);
INSERT INTO `mrpg_monsters` VALUES (2,'chef_1.png',30,'Chef','chef screamed "profit has a tiny dick" and died',20,2);
INSERT INTO `mrpg_monsters` VALUES (3,'monster.png',30,'Monster','monster died',30,5);
CREATE TABLE `mrpg_stat` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`hp` int(11) DEFAULT NULL,
`maxhp` int(11) DEFAULT NULL,
`pp` int(11) DEFAULT NULL,
`offense` int(11) DEFAULT NULL,
`defense` int(11) DEFAULT NULL,
`fight` int(11) DEFAULT NULL,
`speed` int(11) DEFAULT NULL,
`wisdom` int(11) DEFAULT NULL,
`strength` int(11) DEFAULT NULL,
`force` int(11) DEFAULT NULL,
`poison` int(11) DEFAULT NULL,
`other` int(11) DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=2 DEFAULT CHARSET=latin1;
CREATE TABLE `mrpg_users` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`name` text,
`password` text,
`x` int(11) DEFAULT NULL,
`y` int(11) DEFAULT NULL,
`dir` text,
`inventory` text,
`level` int(11) DEFAULT NULL,
`lastact` text,
`mode` text,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=2 DEFAULT CHARSET=latin1;